WholeNewMindPres

August 14, 2007 Presentation....
 * //A Whole New Mind: Preparing Digital Natives for the Conceptual Age//**

//[|Did You Know 2.0]?// [|~8 min]

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 * What are your initial reactions to what you saw in the presentation?
 * What do we think it means to prepare students for the 21st century? What skills do students need to survive and thrive in this new era? ala Pink?
 * What implications does this have for our current way of doing things? Questions From Shifthappens Wiki Space

Resources Education in a Flat World Wiki Space [|Thomas Friedman's Website], author of //The World Is Flat: A Brief History of the 21st Century// //[|Why the World is Flat]// from Wired Magazine What You Had to Say--



21st Century Learning & Skills

[|Pay Attention] [|~8 min]

Connie Deal //Famous Artists: Students Create Podcasts in Digital Imagery Class//
 * //Faculty Highlight//**


 * Focus Group Discussion Questions:** Record on your chart tablet key ideas to share with the whole group. Brainstorm in your small discussion groups about some or all of these topics:
 * 1) Responding to the ideas of Daniel Pink in //A Whole New Mind//, what are some things we at MA are doing well? open to all ideas...some kickstarts: creativity; innovation; relevant curriculum; student-centered instruction; local-to-global outreach; varied assessments of learning; nurturing the social & emotional side of students; visual and performing arts integration; interdisciplinary approaches.
 * 2) How do we better develop in our digital native students the KEY SKILLS identified by Pink? (design, story, symphony, empathy, play, meaning)
 * 3) How do we stregnthen EQ in ourselves and in our digital native students in understanding those with whom we interact face-to-face as well as in virtual local-to-global collaborations?
 * 4) “The opposite of play isn’t work. It’s depression.”//“People rarely succeed at anything unless they are having fun doing it.”//“Games are the most elevated form of investigation.”//Realizing how many hours many of our students spend playing online and video games, how can these ideas impact our teaching to engage digital natives in learning?//
 * 5) //Using Pink’s idea of “story," what is MA’s story and how do we communicate that story?//

What will MA's story be in the year 2020 when today's kindergarteners will be graduating?
 * Closing Question and Reflection**

Resources //[|Daniel Pink's Website] [|Daniel Pink's Book Schematic from Steve Richards' Blog] [| Alan November's Podcast Interview with Daniel Pink I] [|Alan November's Podcast Interview with Daniel Pink II] [|Alan November's Podcast Interview with Daniel Pink III]// //[|Are 21st Century Skills Right Brain Skills]// by Doug Johnson [|Game School to Open in NYC in 2009] from Gamelab: Institute of Play