Emerging+Technologies

http://theatrain.com/ISTE_ET.html

[|National Network of Digital Schools] The National Network of Digital Schools is dedicated to helping schools meet the demands of 21st century learners. From providing comprehensive technology solutions that give students, teachers, and administrators a competitive advantage, to delivering high-quality curricula that makes innovative and effective educational experiences available anywhere, NNDS is connecting schools and communities with cutting-edge strategies for creating and sustaining academic excellence.

The Digital Jelly

user generated content social networking mLearning immersive, virtual worlds new scholarship

time to adopt: 1 year or less social computing social networking personal broadcasting user-created content

Time to adoption: 2 to 3 years mLearning: the phones in their pockets virtual worlds educational gaming

Time to adoption: 4 to 5 years augmented reality and enhanced visualization context=aware environments and devices the new scholarship and emerging forms of publication massively multiplayer educational gaming

The Tree

contexts and processes required for ET to bring home the benefits

Universal Design for Learning

Digital Divide GeoChip--Ecological green aspects of this chip. Electricity of 150 w light bulb--much heat. This chip draws about 2 watts.

Communication and collaboration systems--generating our own and in mashup--digital rights management.

Add Zoho creative to tools

user generated content social networking mLearning Immersive, Virtual Worlds New Scholarship and Emerging Forms of Publication Massively Multiplayer Educational Gaming (MMEG)

Students are not emerging with the skills they need. Agent Based Modeling--creating programming that simulates any entities to interact and move independently.

agent-based modeling

Teach it explicitly or integrate it throughout the curriculum. Left shoe, right show argument

GenY--students build projects and learn enough technology skills to run the infrastructure

Parent Coect NW

VIrtual Learning CommunitiesCommon Element Shared Purpose Purpose before the community or the environment is effective. Virtual High School--all around opportunity and make it work better for kids. Teachers more effective Schools in MA where she does weekly pd sessions. People bringing their purposes into the environment. Amazon Kindle--read about it.

Research on learning on using these tools--users tell us what learning they have observed.

Shape the research agenda.

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